Item Use Script |
1 bonus
2 bMdef,2;
3 bonus
4 bStr,2;
5 bonus4
6 bAutoSpellWhenHit,"AL_ANGELUS",5,30,0;
7 bonus4
8 bAutoSpellWhenHit,"HP_ASSUMPTIO",1,1,0;
9 bonus2
10 bResEff,Eff_Stun,1000;
11 if
12 (BaseClass
13 ==
14 Job_Acolyte)
15 bonus4
16 bAutoSpellOnSkill,"AL_HEAL","PR_LEXAETERNA",1,1000; |